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- ┌─────────────────────────────────────────────────────────────────────────────┐
- │ DOOMED Readme file. │
- │ Monday 8th August 1994. │
- │ │
- │ DOOMED is copyright (C) 1993-94 by C. J. Holz │
- │ DOOMED is freeware. │
- │ It may be distributed free of charge by itself, or with other programs. │
- │ DOOMED may not be sold in any form for personal gain. │
- └─────────────────────────────────────────────────────────────────────────────┘
-
-
- What is DOOMED?
- DOOMED is a DOOM save file editor. IT edits save files from DOOM releases
- 1.2, 1.4, 1.5 and 1.6. It also edits NetDOOM save games, but files must be
- edited on each node separately. The current DOOMED version is 1.6.
-
-
- What files are there?
- DOOMED .EXE - Save file editor.
- README .TXT - This text file.
- DOOMEDT .ARJ - Zip file of the above files.
-
-
- What can be changed with DOOMED?
- All weapons, ammo, bonuses, keys, GOD, and CLIPPING modes are accessible.
- The maximum I have allowed for ammo is 999,999. Only the last 3 digits are
- visible in the game. The save game description and SKILL level can also be
- edited.
-
-
- What's so good about DOOMED?
- For starters, its and easy to use program. There is a general "MAX OUT"
- key. In any given area like ammunitions store, just hit "+", and its all
- Maxed to 1 mill for each. Or similarly by holding down Alt before pressing
- the appropriate number, a particular item can be Maxed out. DOOMED also
- supports those mouse oriented users.
-
-
- DOOMED version history:
- DOOMED revision v1.0:
- * First Editor, had basic editing.
- * Had no maximum entry capability.
- DOOMED revision v1.2a:
- * Changed save file support completely to r1.2
- * Added NIGHTMARE SKILL level.
- * Added Internal Error detection.
- * Added code to limit maximum input.
- DOOMED revision v1.2c:
- * Optimized most code
- * Added NETDOOM save file editing.
- * Added support for MAXOUT keys.
- DOOMED revision v1.3:
- * Never found r1.3
- DOOMED revision v1.4:
- * Found r1.5 before r1.4
- DOOMED revision v1.5a:
- * Added support to edit r1.4 and r1.5 save files.
- * Added Description editor.
- * Added mouse support.
- * Added code to retain date/time stamp of save files.
- * Added 9th Unknown weapon editing.
- * Main menu now reports save file release version.
- * Added code to allow maximum output for particular release.
- * r1.5 has new Armour maximum of 200.
- DOOMED revision v1.6:
- * Added support to edit r1.6 save files.
- * Added code to make eventual upgrades easier.
- * Fixed NETDOOM save game editing bug. Only two player games could be
- edited.
- * Fixed Armour location for v1.5 save files.
- * Added colour to the display.
- * Optimized code for speed performance.
- * Main menu now reports number of nodes (player) in save file.
- * r1.6 has new Health maximum of 200.
- * Revised text file.
-
- Where can I find DOOMED?
- This program can only be used for DOOM save files and nothing else, so you
- should find it in any FTP or BBS site with DOOM.
- Specifically:
- FTP: infant2.sphs.indiana.edu
-
-
- What was DOOMED written in?
- Unfortunately I started writing the original code for reading save file
- information in Basic, so I had to continue writing it in basic. With v1.5 I
- had to use Quick Basic, to allow the application of interrupts for mouse
- support.
-
-
- What happens if?
- I you have problems, queries, comments, abuse, or you wish to donate to the
- introduction of better software (AUD$ only), just mail me at the following:
- Email:
- cholz@wilbur.mbark.swin.oz.au
- Snail mail:
- Chris Holz
- 22 Reumah Court
- Heathmont 3135
- Victoria
- Australia
-
-
- Last comments:
- Please make sure to make back-up copies of anything your "Hacking" up
- before using any software like this. If something goes wrong, you still
- have the original intact.
-
-
- LET THE GAMES BEGIN
-